Conference Theme

Accelerating human factors and ergonomics toward an inclusive and sustainable future is the theme of HFEMC 2023. The goal is to understand the socio-technical challenges of the Industrial Revolution 4.0 and beyond, and how key HFE theories, methods, designs, studies and technical advances can be applied to promote inclusion and diversity in HFE applications, as well as to forecast and impact socio-technical systems of the new industrial revolution.

The question is how to accelerate implementation of HFE in accomplishing the end? The DIRECT model offers a framework that considers:

Diversity of needs of users

Innovative use of advanced technology like Artificial Intelligence (AI) to support tasks

Reuse of recycled material to prevent wastage

Ergonomics and human factors knowledge integration at the front end of product and systems development life cycle

Collaborative teaming with RAGI community to achieve common goal

Transfer of knowledge and skills to transform outcomes for global reach and access

Conference Tracks And Topics

Objective and Topics of interest

The objective of HFEMC 2023 is to provide a forum for international dileberation, exchange and dissemination of scientific information on hyman factors and ergonomics through eight modes of communication and interaction:

  • Keynote and plenary presentations
  • Parallel session
  • Poster session
  • Tutorial and workshops
  • Exhibition
  • Product design competition
  • Practitioner and industry demonstration
  • Special interest group meeting

The five-day conference will commence with tutorials and workshops which will be offered at introductory, intermediate and advanced levels. The conference will cover a broad range of topics at generic, theoretical and applied levels.

To facilitate quality reviewing, and to assign reviewers, authors will be required to select one main track for each submission. It is important for authors to carefully select the track as it will have an impact on how the submission is evaluated and which reviewers are assigned. While author will suggest a primary track, the scientific chair may move the paper to a different track to improve fit.

Papers may have overlap between tracks; thereby, authors are encouraged to consider the main contribution of the work using this brief rule of thumb:

This covers research about improvements to the user in terms of user characteristics and experience.

Topics include:

  • Aging and specials needs
  • Affective and pleasurable design
  • Anthropometry and biomechanics
  • Cross-cultural design
  • Design for inclusion
  • Gender-related considerations
  • UX design: seamless experience, emotive interaction design, personalized experience

This concerns research relating to improvements in human tasks to enhance performance in the homes and workplaces.

Topics include:

  • Communication design
  • Home-based tasks
  • Human error, resilience and performance
  • Hybrid office design
  • Occupational health and safety
  • Telecommuting
  • Training and development

This involves research into technology advancements to enhance human-computer interaction and design of effective user interfaces.

Topics include:

  • Accessibility and assistive technology
  • Artificial intelligence and social computing
  • Cognitive computing and internet of things
  • Creative technology and digital media
  • Smart homes and offices
  • Robotics, drones and unmanned systems
  • Wearable technologies

This focuses on development of future systems in various application domains.

Topics include:

  • Advanced manufacturing and 3d prototyping
  • Aerospace systems
  • Food sustainability and supply chain
  • Healthcare and medical systems
  • Service engineering
  • Systems engineering and interaction
  • Transportation and logistics

This relates to research into natural and virtual environment.

Topics include:

  • Health and safety concerns of environment
  • Human factors in green buildings
  • Human factors in pandemic prevention
  • Human factors and sustainable development
  • Human factors in virtual environments
  • Impact of industry and the environment
  • Virtual game design

This explores development or revisiting theories and methods in human factors and ergonomics.

Topics include:

  • Affective and kansei engineering
  • Cognitive engineering and neuroergonomics
  • Cross-cultural decision making
  • Ergonomics design for all
  • Human factors for sustainability
  • Management and leadership
  • Social and occupational ergonomics